PALLADIUM FANTASY 2ND EDITION PDF

Setting[ edit ] Race and class[ edit ] Like many fantasy games, the Palladium Fantasy Role-Playing Game includes many different sentient races as playable characters. In addition to humans and the aforementioned elves and dwarves, there are gnomes small humanoids who once had a republic , kobolds wiry, subterranean humanoids who tend to be evil , goblins small, ugly, stupid humanoids, some of whom have remnants of faerie magic , ogres large, strong, primitive humans , orcs , trolls , changelings who are capable of assuming many humanoid forms , and Wolfen. The Wolfen are large, humanoid wolves who have, in the past century, established their own Empire in the extreme north of the continent. Unlike many other fantasy games, there is very little interbreeding between the races. Humans and ogres are related closely enough that offspring are possible, but any children are considered ogres.

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Range: Self or other by spell or ritual up to 20ft away Duration: Two melee rounds per level of experience. Saving Throw: None P. Its popularity and commonness that makes it a 6th level spell. The incantation doubles the physical prowess, speed and mobility of the enchanted person for 30 seconds 2 melee rounds per level of the spell caster.

While the character is a veriable whirlwind of action, the enchantment does have some drawbacks. The character is moving so fast and doing so much that the character is -2 on initiative and not likely to see a surprise attack coming in most cases, a surprise attack or strike from behind is automatic.

Furthermore, the performance of delicate skills like picking locks or pockets, carving, writing, etc. Mask of Deceit Range: Self or other by touch Duration: 10 minutes per level of experience Saving Throw: Everybody who encounters the magically disguised character gets to save vs magic, but are -4 to succeed. A successful save means the true features are seen, not the mask. AGe, gender, skin color, hair, hair length, and specific features are composed by the thoughts of the spell caster.

Saving Throw: Not applicable. The light can be used to shed light on the area around the character like a lantern without the flickering. It should have been 4D6 S. Magic and MD fire A Note About Elves One of the natural abilities of the Palladium Elf is to see in total darkness; nightvision 60 feet Somehow, this was omitted.

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